Dec 28, 2014
My friend and co-worker Wesley Smith joins the podcast today. I'm excited to talk to him for many reasons, but his work in heavy-duty graphics/OpenGL is the stuff of legend. It was interesting to hear about the trail that he's taken to get to his current position, where he sees himself going in the future, and what he's doing now to make our heads spin!
When you talk to Wesley, you are often surprised to find out how personable he is - and how willing he is to share. Talking to him about his approaches to graphics, math and collaboration gives us a unique opportunity to see how a complex character is able to combine dense theory, heavy tech and great artistry into a single - and compelling - outcome.