Art + Music + Technology

Nick Rothwell is someone that I've worked with over the years; he is both electronic music composer and dance company collaborator. He is also a master programmer - in Max, Java and anything else he needs to get his work done. But in this interview, wedon't get into too much technical detail. Rather, we focus on history (of the internet, dance technology and controllers) an on how to create systems as collaborative tools. A great interview, and some good insight on how to manage a wide-ranging career.

Direct download: Podcast_009_NRothwell.mp3
Category:Performing Arts -- posted at: 3:17pm CDT

I begin this podcast describing Nathan Wolek as a "self-made person"; by that, I mean that he was a trained musician, but found computer music and programming to be the locale for his voice. So he put himself in positions to have to learn computer systems, computer programming (including C programming for the Max SDK) and other "difficult" processes to be able to extend both his work as well as the people that he was working with. The result is a variety of important creations, from the Granular Toolkit (something that I've used extensively) to the Jamoma project.

In addition to working on his own projects, he is also an active educator at the university level, and has recently been working with kids groups to teach creative coding in that environment. Nathan is an inspiration to me, and represents one of the futures of the tech-savvy artist.

Direct download: Podcast_008_NWolek.mp3
Category:Performing Arts -- posted at: 2:44pm CDT

Joshua Goldberg has been part of the Max "scene" for as long as I can remember. He was there during the early days of video-for-Max (including being a user of The Software That Shall Not Be Named...), and introduced many people to VJ programming with the Dervish video system. In this interview, we swing from early history to recent construction art, but really spend a lot of time describing the ways we get to "happy accidents" and joyfulness.

A super-exciting discussion, and it just reiterates the fun that I have talking to passionate people.

The bumper music was made with the help of a sample set I recently purchased from Max Milllion. Fun stuff, and only 4UKP...

Direct download: Episode_7_mixdown.mp3
Category:Performing Arts -- posted at: 7:29pm CDT

Luke DuBois is a roller-coaster conversationalist. I had a list of things we were going to talk about, but I don't think we got to a single one of them! What we did was cover a huge number of topics - from dating sites to nurse's crash carts - and how they relate to media art, data visualization and creative coding. Every time I have a chance to chat with Luke I end up learning so much; this is another one of those times.

This is a long podcast (over an hour), but it is work every minute of your time to give it a listen. Download it and enjoy!

Direct download: Podcast_006_LDuBois.mp3
Category:Performing Arts -- posted at: 2:32am CDT

In doing a little research on YouTube and the Cycling '74 forums, I kept on running across a user "baz" that seemed to be knowledgable, engaged and really active. His tutorials on YouTube were quite phenominal, and I wanted to find out more about this guy. Surprise to me - it is Barry Moon, someone that I think I ran across on the old Max mailing list. It turns out that Barry has been around the electro-acoustic scene for a lng time, but has been working on teaching, visual cration, composition and various collaborations. A cool interview, and another change to talk to a multi-talented artist.


Direct download: Podcast_005_BMoon.mp3
Category:general -- posted at: 2:47pm CDT

Sometimes I consider myself really lucky - in addition to working with Max and media tech for a living, I also get to spend time (talking, at least) with some of the most interesting people I can imagine. This episode is an interview with Christian Kleine, a Berlin-based musician that also happens to work at Ableton. He's really talented, and it turns out that many of the things we each went through track in parallel - even though we are 4000 (or so) miles apart!

In this episode, we dive into the process of getting a release pulled together, and how one might decide if a project is complete. Christian has some interesting perspectives on that, and has actually opened my eyes to some possiblities in this area. Enjoy!

Direct download: Podcast_004_CKleine.mp3
Category:Performing Arts -- posted at: 5:45pm CDT

Podcast 3 introduces an old friend: Meg Schedel. I've known Meg for a long time; she's part of the "New York Crew" that I interact with, and also was a co-worker at Cycling '74 for a while. Meg now teaches at Stony Brook, but remains very active in the whole region doing installations, performance and seminars - both in visuals and audio. This was a very interesting interview, where we discuss background, teaching concepts, women in art and Deep Listening. An awesome chat, and a great opportunity to spend a little time with Meg. Enjoy!

Direct download: Podcast_003_MegS.mp3
Category:Performing Arts -- posted at: 11:45am CDT

It's not always about software development, but sometimes it is. In this, my second episode, I interview Dan Nigrin. Dan is a fascinating character; he's an East Coast MD with an aggressive job, but he is also a dedicated electronic musician that has been "doing it" forever. He's also a "boutique" software developer, and has created software that integrates with old hardware. He also is the man behind some of the most interesting software sequencers around, including a software implementation of the amazing Klee sequencer. We talk about this stuff, his history with Defective Records, and balancing electronic music with, um, a Real Life.

Great stuff. Sorry about the call quality - Skype wasn't necessarily my friend on this one. The quality gets better - I promise! In any case, enjoy this interview with an incredible guy!

Direct download: Podcast_002_DanN.mp3
Category:Performing Arts -- posted at: 3:40pm CDT

In my inaugral podcast, I have an interview with Sam Tarakajian - developer with Cycling '74. We talk about his "baby" (the Mira iPad app), but also chat about his background, working with devices, performance processes and even the challenges of being a nomadic artist. Sam is a fascinating guy, and he has a lot of interesting views on the world.

This is a Skype interview, so it comes complete with dropouts, buzzes and garbled text. I also sound like a zombie, because I'm trying to figure out how to talk to someone with a microphone stuck in my face. Things will get better - I promise - so bear with me!

Direct download: Podcast_001_SamT.mp3
Category:Performing Arts -- posted at: 12:37pm CDT