Jun 14, 2015
After an introduction from Matthew Davidson, I needed to do a little research on this week's guest: Jean-Luc Cohen-Sinclair. Jean-Luc goes by several monikers on the web, and each of them seems to have a pretty significant background behind them. But one unifying theme kept coming up - Jean-Luc has some interesting perspectives on sound design for games, and he is also that pefect storm of a programming sound designer. Thus, as a result, he is into the idea of functional sound desigh, which I'll let him cover in the podcast.
Jean-Luc teachs sound design and sound programming topics at Breklee College of Music and NYU, so he definitely has the academic bones. But when you hear his history - and his perspective - on sound design, you'll realize that there is a lot more there than just academics.
If you want a glimps into the future of sound for games, you need to listen to this podcast!