Nov 18, 2018
When your resume begins with Disney, runs through Teddy Ruxpin and includes World of Warcraft, Diablo III and Starcraft II, you probably don't even need a resume at all! Russell Brower has had a hand in many of the pieces of the entertainment world that you've interacted with, and has had the opportunity to work in sound design, sound editing, composition and sound team leadership. But for all of that, he's a laid back guy that loves storytelling - something found in conversation, and in all his music.
Our chat was kicked off by Paul Schreiber, but we quickly came to realize that we spoke each other's language; as a result, this isn't a typical "Hey, you know, WOW - that was cool." kind of interview. Instead, we talked about how one learns from the masters, how storytelling involves both active and reactive work, and the kind of opportunities that occur because of generations growing up immersed in your work (i.e., you get to conduct an orchestra in Beijing!).
I had the good luck of meeting with Russell for some face time in LA during Loop week, and that was just as great as this discussion - if not better. I feel like I've made a new friend, and I hope you'll feel that way too.