Sep 30, 2018
If you follow my Instagram, Facebook or Twitter feed, you know that I'm a monome fan. Brian Crabtree and Kelli Cain have created company that consistently nails both the functionality and the design factors that draw me in - and that seems to be the case with a lot of people. They not make great products, but they tend...
Sep 23, 2018
There aren't many corners of the programming globe that I haven't visited, but Swift programming is something I've not explored. When Matthew Fecher reached out to me about the AudioKit project, I was a little chagrined that I had not worked with it before. As I dug into it, I was even more amazed - this...
Sep 16, 2018
From the second I saw the Akemie's Castle module, I knew I'd want to talk to its developer, Matthew Allum. What a module - and what a name! I knew there had to be stories about what was going on. I've also notices that almost every case I'm seeing has a Pamela's Workout module. Matthew let me try out a few modules,...
Sep 9, 2018
I was at a SEAMUS conference last year and was intrigued by a presentation about an organization called SPLICE - and institute/ensemble/festival combo that attempts to inject electronic music and technologies into the context of music performance and composition. It's a great way of introducing one context into another,...
Sep 2, 2018
There are many people that we've heard about through the history of electronic music device development: David Smith, Roger Linn, Ikutaru Kakehashi and others. But there are many people that are less heralded - but still critical to the game. Denis Labrecque is one of those people: as a marketer/developer/designer, he...